AI Insights · Timothy · April 2022
Top 5 2D Anime Games on iOS in Africa: Q1 2022 Performance
Explore the performance of the top 5 2D anime games on iOS in Africa during Q1 2022, highlighting their weekly downloads, revenue, and active user trends.
During the first quarter of 2022, the top 5 2D anime games on iOS in Africa showcased varying degrees of performance in terms of downloads, revenue, and active users. Here’s a detailed look at how each game fared.
Hero Wars: Alliance RPG by Nexters Global LTD experienced significant fluctuations in its weekly revenue, which peaked at around $3.1K in mid-March. Weekly downloads showed a notable decline from early January, starting at 4.1K and dropping to approximately 433 by late February, followed by a slight recovery to around 1.6K by the end of March. Active users also varied, starting at 6.4K in early January, then declining to about 3.5K by late February, and finally stabilizing around 4.9K by the end of March.
KONAMI’s Yu-Gi-Oh! Duel Links had a mixed performance. Weekly revenue peaked at around $1.3K in mid-January but saw a decline to approximately $307 by late March. Downloads saw a significant spike to about 1.1K in late February, after a relatively stable period of low downloads. Active users experienced a gradual decline from 2.8K at the start of the quarter to 2.2K by the end of March.
DRAGON BALL Z DOKKAN BATTLE from Bandai Namco Entertainment Inc. had a less volatile but generally lower revenue trend, peaking at about $1.1K at the end of March. Weekly downloads remained relatively stable, averaging around 130 downloads per week. Active users showed consistency, maintaining around 700 users throughout the quarter.
Mobile Legends: Adventure by Shanghai Moonton Technology Co., Ltd. experienced a steady decline in revenue, starting at approximately $1K in late December and dropping to around $216 by the end of March. Weekly downloads were low, peaking at 86 in early January and dropping to single digits by the end of the quarter. Active users also saw a decline from 357 in early January to 184 by the end of March.
AFK Arena from Lilith Games showed a steady revenue trend, peaking at around $579 at the end of March. Weekly downloads were modest, with a peak of 107 in early February. Active users saw a gradual decline from 932 at the start of the quarter to 692 by the end of March.
These insights are based on data from Sensor Tower. For more detailed analysis and further insights, visit Sensor Tower.